Make something worthwhile.
A useful tool. A satisfying interaction. A game that stays with you. Start with a reason for the project to exist.
AN INDEPENDENT DEVELOPMENT STUDIO
Software, games, and the experiments in between. Arctic North Studios is a place to build, explore, and turn a spark of curiosity into something real.
The projects. The process. The possibilities.

Software Games Experiments
01 / THE WORK
A place for finished projects, works in progress, and the ideas being explored along the way.
MixItA physical volume mixer for your computer, paired with a customizable desktop app.
From a remote-work frustration to a working device. A project spanning custom electronics, firmware, and desktop software.
Explore the project
The Wheel WidgetAn interactive giveaway wheel that connects Twitch chat with a live stream overlay.
Used by streamer TheBurntPeanut, with chat commands, participant management, and real-time updates to a custom on-stream wheel.
Explore the project
IT HappensA closer look at IT Happens is coming soon.
More about the project will be shared here soon.
View project page
02 / WHY WE BUILD
Arctic North Studios is an independent home for development across software, the web, and games.
The aim is to make things worth using, playing, and coming back to. To give ideas the time to develop, learn by making, and keep improving the work.
The thinking behind the work03 / GOALS & PHILOSOPHY
A few guiding ideas for deciding what to make, how to make it, and what deserves another iteration.
A useful tool. A satisfying interaction. A game that stays with you. Start with a reason for the project to exist.
Clear behaviour, dependable foundations, and details that feel considered. Give the underlying systems as much attention as the surface.
Try unfamiliar ideas. Make small experiments. Let what’s learned through development shape what happens next.
04 / APPROACH TO DEVELOPMENT
Development is a series of decisions and discoveries. The process creates space for both.
Define the problem, the experience, or the feeling at the heart of the idea. Decide what matters most.
Build a small, working version. Test the central idea before expanding the scope around it.
Use it, play it, question it. Improve the parts that matter and rethink the ones that don’t hold up.
Put the work into people’s hands. Learn from their experience and carry that understanding into the next iteration.
05 / CONTACT
A question about the work, some feedback,
or something interesting to share?
You can reach Tyson here.